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Old Oct 19, 2006, 05:20 AM // 05:20   #61
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Join Date: Apr 2006
Profession: Mo/
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From random observation I'd conclude that the following classes are the most popular-

1. Warrior
2. Monk
3. Necromancer
4. Elementalist
5. Assassin
6. Ranger
7. Mesmer
8. Ritualist

I've found that most PuGs will absolutely not leave unless they have the top four classes mentioned here in their party. You also might notice the pattern in the classes, as the list goes down, so does the distinction of the classes' role.
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Old Oct 25, 2006, 01:16 AM // 01:16   #62
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Location: USA
Guild: The Killer Clan Musketeers [TKCM]
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honestly, i dont play a warrior. I like to be different from other people, inventing my own builds for my chosen and favorite prof, the Mesmer. Warriors really just dont appeal to me. Running up into battle and smashing things around isnt my style, i like to be descreet, and hit where its most likely to hurt, hence, i use teh mesmer.
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Old Oct 25, 2006, 01:21 AM // 01:21   #63
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Guild: The Killer Clan Musketeers [TKCM]
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Quote:
Originally Posted by BustroQuick
From random observation I'd conclude that the following classes are the most popular-

1. Warrior
2. Monk
3. Necromancer
4. Elementalist
5. Assassin
6. Ranger
7. Mesmer
8. Ritualist

I've found that most PuGs will absolutely not leave unless they have the top four classes mentioned here in their party. You also might notice the pattern in the classes, as the list goes down, so does the distinction of the classes' role.

I would change only one thing in this post, which is the fact that you put Assassins before Rangers. Every time i get a group, there is usually 2-3 wars, 2 monks, 1 ele or necro, 1 mes, and 1-2 rangers. Id put the Sin at teh second to last if not the very bottom of ur list.
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Old Oct 25, 2006, 07:16 PM // 19:16   #64
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Join Date: Jul 2006
Guild: Better Than Life
Profession: R/Mo
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i think that its w/mo reason being that warriors know that there overpowerd in strength, armour, and skills every new game warriors get the advantage of it and they own everything in their path
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